Tactical Reference Database // Core Book Compendium
IPS-N · GMS · HORUS · Harrison Armory · SSC
Complete action reference for mech combat. Turn structure, all Quick and Full Actions, reactions, heat generation, overheat checks, structure damage, and repair options — all in one interactive guide.
All 27 player frames with full stats in a sortable, filterable table. Compare HP, Armor, Evasion, Speed, Sensors, Tech Attack, Heat Cap and more. Filter by manufacturer or role, toggle columns on/off.
All non-weapon mech systems across all 5 manufacturers. Mobility, defense, drones, AI/NHP, utility, offensive, and mod systems. Filter by category or manufacturer. Tag chips have hover definitions.
Every Quick Tech option, Full Tech option, Invade option, and passive tech system in one place. Clearly labeled by action type, filterable by manufacturer, with hover tooltips on all effect tags.
All mech weapons across all 5 manufacturers in a sortable, filterable table. Compare damage, range, and tags. Hover any tag chip for its full rules definition — AP, Smart, Seeking, Ordnance and more.
The full non-combat rules reference. Skill checks, all 22 triggers, mech skills, every downtime action with outcomes, reserves tables, pilot rules, damage levels, backgrounds, and mission structure.
Everything about character advancement. What you gain per level, full LL0–12 progression table, how licenses and ranks work, all five manufacturers, Core Bonuses, talents overview, and step-by-step mech building.
All 24 pilot talents with full rank I, II, and III ability text. Filter by category — combat, tech, reactor/DZ, mobility, drone, support, and utility. Search by name or ability keyword.
NPC classes, templates, and stat blocks for the GM. Ultras, Veterans, and special class mechanics at a glance.